I realized that, was just stating that I could not see her actual hand. Following the angle of her arm, it's not where visible where it should be. The positioning makes it look like one of 3 things; A: Her hand is behind her back for some reason. B: Her hand is very very tiny compared to her left hand, and is hidden by the bow itself (which is relatively thin). Or C: Her hand disappeared into hammerspace, or some other kind of pocket dimension. The angle her arm is in such a way that her finger should just be visible between the bow and string, right about the center of her shirt. But I suppose 3D models can be tricky like that.
On a separate note, I simply love this piece and think you did a wonderful job. d(^.^)b 2 thumbs up
A bit of both. Used the tip you gave me on unlocking animations. So the upper body (other then the right arm) are the attack bow, legs were part of the drowning animation, then changed up the head pose and the right arm to look more natural. Glad it came out so well.
On a separate note, I simply love this piece and think you did a wonderful job. d(^.^)b 2 thumbs up